In C programming, it is also possible to pass addresses as arguments to functions.
To accept these addresses in the function definition, we can use pointers. It's because pointers are used to store addresses. Let's take an example:
#include void swap(int *n1, int *n2); int main() < int num1 = 5, num2 = 10; // address of num1 and num2 is passed swap( &num1, &num2); printf("num1 = %d\n", num1); printf("num2 = %d", num2); return 0; >void swap(int* n1, int* n2)
When you run the program, the output will be:
num1 = 10 num2 = 5
The address of num1 and num2 are passed to the swap() function using swap(&num1, &num2); .
Pointers n1 and n2 accept these arguments in the function definition.
void swap(int* n1, int* n2)
When *n1 and *n2 are changed inside the swap() function, num1 and num2 inside the main() function are also changed.
Inside the swap() function, *n1 and *n2 swapped. Hence, num1 and num2 are also swapped.
Notice that swap() is not returning anything; its return type is void .
#include void addOne(int* ptr) < (*ptr)++; // adding 1 to *ptr >int main() < int* p, i = 10; p = &i; addOne(p); printf("%d", *p); // 11 return 0; >
Here, the value stored at p , *p , is 10 initially.
We then passed the pointer p to the addOne() function. The ptr pointer gets this address in the addOne() function.
Inside the function, we increased the value stored at ptr by 1 using (*ptr)++; . Since ptr and p pointers both have the same address, *p inside main() is also 11.